In 1974, Tactical Studies Rules, Inc invented a game that changed lives, Dungeons & Dragons. The tabletop role-playing game allowed players to create characters and campaigns, immersing themselves in a fantasy world. Fans and players of DnD are devoted. They spend hours creating unique, magical characters and will spend days writing story campaigns. The game has expanded from its original version. People play with giant maps on their tables and miniature figures representing their characters. There are books devoted to DnD gameplay and different types of campaigns. The best thing, according to DnD players, is the fellowship it brings. DnD groups are like family, based on my research. They take care of each other, along with playing great campaigns.
DnD is not a fandom the author has explored personally. I decided the best way, and the most timely way, to explore this fandom was to ask players what they loved about DnD. Here are some of the responses:
“Oh gosh I can’t even begin. I’ll probably write more later, but for now, I’ll just say that D&D (and other RPGs) is a way to explore so many different subjects. Politics, history, religion, society, philosophy, acting, comedy, art, and even math. All of it comes together into an incredibly immersive and social game with a fantastic community.” -Vince