• Comics
  • Games
  • TV
  • Movies
  • Music
  • Contests
  • More
    • New Media
    • Books
    • Fan Culture
    • Collectibles
    • Theatre
    • Community Guidelines
  • About

Flashbang: Little Wheel

June 23, 2009 at 2:00 pm
Dax Collins
Off

wheel3

I’m a gameplay guy. I think that the playing of a game should always trump the graphics. It’s fine if the game looks amazing, but if the game doesn’t play in a fun way that keeps me entertained and challenged, you can keep it (see: Ghostbusters). I’m going to make an exception for Little Wheel. The actual playing of the game is nothing to write home about. You see little glowing circles, you click little glowing circles. Do it in the correct order and you move on to the next screen. But the clicking never gets in the way of my enjoyment of the game. This is much closer to a book or story than it is to a Halo or Super Mario Brothers.

The game takes place in a robot world where the power has been cut for 10,000 years. Your little robot gets hit by lightning, wakes up, and spends the rest of his day trying to repair the problem and wake the other robots in the world. A clever story and exceptional art style blend together to make a great experience, although a remarkably short one. Many screens left me wondering what exactly the robots were doing before they were knocked offline.

I believe that this is what happens when you let talented animators loose in Flash. There’s so much bad Flash in the world that one can quickly become jaded and dismissive of the entire program. But when someone that really knows what he’s doing gets a hold of it, you get something like this. It feels like every single part of the game was carefully considered from a compositional standpoint and the results are really gorgeous. The good (Slovakian) folks over at OneClickDog have really shown an ability to create something striking and simple that kept me interested and even had me wanting more by the end.

wheel1

The play, as I said, is merely clicking in circles in the proper order. Simple animations show what each button or clickable area can do to help you. The puzzles are all very short. In fact, the whole game is very short, maybe ten or fifteen minutes from start to finish. There are no points to accumulate, no leveling to do, but you never miss it and I never felt like something was lacking from what is actually there. I would have played more and enjoyed it, however.

wheel2

What’s good?

The art and animation. The story.

What’s less good?

It left me wanting more because it was so short.

So what’s the score?

I’m going to have to go with a 9.75 here. People always say that it’s good to “leave ’em wanting more,” but I think Little Wheel overdoes it a bit. A few more levels would have helped, but I can honestly say that I enjoyed playing every bit of this game and watching what happens as I click through and finish levels. There are a lot worse ways to spend 15 minutes.

flash, Flashbang, video games

You might also like:

  • Flashbang: CanabaltFlashbang: Canabalt
  • Flashbang: CyclomaniacsFlashbang: Cyclomaniacs
  • Flashbang: Factory Balls 2Flashbang: Factory Balls 2
  • Flashbang : Cargo BridgeFlashbang : Cargo Bridge
  • Flashbang: Polygonal FuryFlashbang: Polygonal Fury
About the Author
Dax Collins was a geek long before it was actually a good thing to be. Growing up in and around Atlanta, GA, he honed his skills in gaming, writing, and TV viewing, never knowing that one day the three could collide and allow him to rule the universe. Video games have always been his first love, and he even went to school and got a Master's degree in Interactive Design and Video Game Development. He uses the degree every day, nonstop. Wait...

An undergrad degree (BALS - hehe) at Oglethorpe University in Communications followed by the aforementioned Masters at the Savannah College of Art and Design led Dax to work in the exciting field of orthodontics as a day job while working on a big writing project at night (it could be a game, it could be a novel) and playing a tremendous amount of World of Warcraft (For the Horde!). He wants to write the games you play and play the games you write. Dax lives in East Point, Georgia with his wife Sarah, daughter Lily, and two dogs Gatsby and Zoe. You can follow him on Twitter @Daxcollins.
  • Contest: Win The Alto Knights on Blu-ray and Digital!
  • Contest: Win Mickey 17 on 4K and Digital!
  • Contest: Win Three Clint Eastwood Classics on 4K and Digital!
  • Contest: Win Batman Ninja Vs. Yakuza League on 4K and Digital!
  • Contest: Win Companion on 4K and Digital!

Follow Us!

© 2008-2022 Fandomania | Privacy Policy